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mallatius

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A member registered 30 days ago

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Hi,

Thanks a lot for your replies. I'll test your suggestions for both CG and VG !

Hi,

I continue to discover and use CG and VG, and I am very happy with them.

I have a couple of questions or suggestions on them :

- in CG : i got sometimes some "triangular" houses. Is it possible to avoid that ? To have houses with at least 4 corners ?


- in CG, you can set the size of City and population with a "size" parameter. In VG, there is not such tag/parameter, it is more with width/height values. Is it possible to have a "size" parameter, and keep width/height for terrain size ? Or is it complicated ?

- Il see in earlier posts, that you thought about making "walls" in VG. I am interested in such feature. Still on you ToDoList ?


Mallatius

Hi,

Thanks for your explanations !

Hi Watabou !

Thanks for your replies.

I am not sure to very well use MCFG URL and its parameters. In my browser, I call https://watabou.itch.io/medieval-fantasy-city-generator, it displays a generated city. If I add "?export=png" or "?export=json", I works, but I get a new city each time.

Same thing if I add "&wall=0" or "wall=1", I got a city with or without walls around the city, but city is regenerated. How can I stay on same city and test some variations by url ?

BTW, is there a list of URL options (wall,castle,...) in MFCG ?

I try the same thing on VG, but except export, which does not have any effect, I am able to get the same village (I suppose as long as I keep the same value in "seed" ?).

But the last point ("error"), I am not able to reproduce it today. My memory was I got a "500 internal error" on MFCG, when adding a "?export=XXX".

(All my tests have been done with Chrome, and most of the time confirm with Firefox).

(1 edit)

Hi,

Fantastic job. Plural : Jobs. I love MFCG, but also the other generators.

I am creating a scenario generator for GameMasters, and I am looking for mapping tools to include in the GM scenarios.

I think that my questions have already been asked, ... but :

- i am interested by getting the 2D map of cities, or caves, or ... but mainly, I am looking for JSON exports, to recreate a 3D view, with my 3D objects (houses, castles, ...). Is it possible to get JSON files on other generators than MFCG ?

- i am interested to "inject" parameters to generators, for instance, houses density, or numbers, or forest density, ... ?

Thanks in advance for your replies.

I say it again : very very great jobs.

PS : I add a third question : I thought I can re-use the URL generated, and change some parameters (walls=0/1, ...), and add export=svg ou export=json to the URL (keeping the seed value). This did'nt work (Error 500). So, I think I have not very well understood the URL syntax/call ? How is it callable directly ?

Mallatius